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Tabletop Games

Die Cuts and Cards and Boards and Dice

Analog Game Projects: Projects

Unofficial 
Commander Deck
Die Cut

Pasadena City College

Graphic Design Module B

2025

An unofficial die cut of a commander deck box inspired by the card Marina Vendrell if it had been part of the Duskmourn series's commander sets. Designed for Catherine Cheng's graphic design course, this die cut was sketched in Adobe Illustrator and modified in Adobe Photoshop. All educational marketing copy written by Meradi Agran.

Langwhich Language

USC Interactive Media & Games

MFA Thesis Game
2020

An analog card game for two players about language creation. Each player draws cards to build upon a vocabulary and grammar to form their own silly languages unique to each playthrough. Can each of them manage to understand one another despite their lack of common communication method?

USC Game Innovation Lab
2016

An educational card game for middle schoolers and the second installment of the Chrono Cards series. Players draw phrases from a deck of cards, each one bearing a historical fact and a cartoon, and arrange them in what they consider a chronological order of events.

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Meradi conducted historical research to write pithy card descriptions and verbs.

Personal Project
2016

A three-person card game inspired by Shakespeare's King Lear. Players adopt the roles of the three royal sisters and either work together to force King Lear from his throne, or defeat their sisters, before King Lear himself can seize power once more.

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